vsg 1.1.10
VulkanSceneGraph library
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vsg::t_plane< T > Struct Template Reference

#include <plane.h>

Public Types

using value_type = T
using vec_type = t_vec4<T>
using normal_type = t_vec3<T>

Public Member Functions

constexpr t_plane (const t_plane &pl)
constexpr t_planeoperator= (const t_plane &)=default
constexpr t_plane (const t_vec4< T > &v)
constexpr t_plane (value_type nx, value_type ny, value_type nz, value_type in_p)
constexpr t_plane (const normal_type &normal, value_type in_p)
constexpr t_plane (const normal_type &position, const normal_type &normal)
template<typename R>
constexpr t_plane (const t_plane< R > &v)
template<typename R>
constexpr t_plane (const t_vec4< T > &v)
constexpr std::size_t size () const
value_type & operator[] (std::size_t i)
value_type operator[] (std::size_t i) const
template<typename R>
t_planeoperator= (const t_plane< R > &rhs)
void set (value_type in_x, value_type in_y, value_type in_z, value_type in_d)
bool valid () const
 operator bool () const noexcept
T * data ()
const T * data () const

Public Attributes

union { 
   value_type   value [4] 
   vec_type   vec 
   struct { 
      normal_type   n 
      value_type   p 
   } 
}; 

Detailed Description

template<typename T>
struct vsg::t_plane< T >

plane template class representing the plane in Hessian Normal Form : n.x = -p.


The documentation for this struct was generated from the following file: